interview

Interview with Giacomo Vaccari – Missile Commander 2031

We had a chat with Giacomo Vaccari, the developer behind Missile Commander 2031 which currently has a 4.7/5 rating on GameJolt and has been played over 2000 times! Not bad for a project which Giacomo worked on in his spare time after work? He even offers some great advice for those who looking at breaking into the industry, as well as his personal experiences in game development. Missile Commander...

Exclusive Interview with Bloober Team – We talk A-Men 2 & Indie Development

We sat down with Marc Colhoun from Bloober Team and asked him about their upcoming title, A-Men 2 which released this week, alongside some of their future releases including Basement crawl and discussed Indie development in general. Oh and read on to hear how you can have a chance at winning at PS4! Stephen: I guess let’s start with where it all began. How did you get into game development? ...

Battle for Candora – An OnOff Gaming Interview

In such a short space a time, I have had the privilege of interviewing so many great indie developers and to learn more about their creations. One of the aims of JumpToGamer was to give exposure to upcoming games and developers, and I am pleased that so far we have been successful on that. But thanks to that aim, I came across a project being developed by OnOff Gaming, who are a family owned and o...

Our Interview With Ibb and Obb

From the moment i found this game i knew it was something special, from the game-play mechanics to the background art and the music. Ibb and Obb is an indie platformer that relies heavily on cooperative gameplay.  The platforms are split in two halves, forcing players to work together to solve the gravity-based puzzles by weaving through a series of portals. Everything from killing monsters, captu...

Zoo Tycoon for Xbox One

Xbox have today released an interview with their own Microsoft Studios developer regarding the upcoming reboot of the Zoo Tycoon franchise – this time on their two consoles, Xbox One and Xbox 360, scheduled for release this “Holiday 2013”. Obviously Microsoft are trying to really show this game in a good light in this ‘interview’ after showcasing the new exclusive at ...

Teslagrad: Hands-On Preview and Interview

After strolling through some indie game websites I came across a new game called Teslagrad. I looked to see what the game was about and also watched some gamplay, after that I was hooked. Teslagrad is a 2D puzzle-platformer where you have to use your own intuition and a bit of creativity to get through the gripping levels all while you are armed with the power of magnetism. The game is being devel...

Our Interview with Monochroma

While browsing through IndieDB.com I accidently clicked on Monochroma, and boy was I amazed. This platformer doesn’t quite cease to amaze me, from its story to the gameplay mechanics. It tells a dark story that is much too often overlooked in today’s society. Monochroma is to be released towards the end of this year. Below is our Interview with Burak Tezateşer, executive manager at Nowhere Studios...

A Q&A with The Dead Linger

Anyone who has spent their time crawling the search engines looking for that true, open-world sandbox zombie game would have surely come across The Dead Linger. I know I did, and I haven’t looked back since! But for those of you who are truly unaware of this game being developed by the folks over at Sandswept Studios, The Dead Linger puts the focus back on the zombies, and of course, surviva...

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