EA put Battlefield 4 expansion packs on Hold until they fix all issues

EA has stopped development on all future projects and Battlefield 4 expansion packs until DICE have fixed all the issues which have plagued Battlefield 4 across multiple platforms since it released in October. In a statement provided by EA to Polygon, they firstly thanked fans “that are playing and supporting us with Battlefield 4,” before going on to state that future development has been halted for the time being.

“We know we still have a way to go with fixing the game — it is absolutely our No. 1 priority. The team at DICE is working non-stop to update the game. Since Battlefield 4 China Rising expansion pack was already in the final stages of development by the time issues began with Battlefield 4, we decided to fulfill our promise to deliver it this week, but we’re not moving onto future projects or expansions until we sort out all the issues with Battlefield 4“.

“We know many of our players are frustrated, and we feel their pain. We will not stop until this is right.”

Since it’s launch, players have experienced various technical issues with the game, including frequent crashing such as when switching maps, a one-hit kill bug as well as other various issues related to connecting to servers. The China Rising expansion pack launched yesterday, but again added more problems to the game, with many players reporting being dropped, booted and unable to connect to servers.

An Xbox One title update is expected to arrive this week to help address some of the issues players have been experiencing on the platform. A PS4 update was also scheduled for this week, but was postponed so it could go through additional testing.

This statement from EA comes a week after they stated that they needed to do a better job of releasing games as bug free as possible in the future, before suggesting that players also have to be patient to allow games to be patched. Maybe now EA see that comment as a step too far as they now try to rid Battlefield 4 of some game-breaking issues before even considering starting development on future content.


Sources: *Polygon